![]() Like the first game, it feels both familiar and entirely new. ![]() Where Axiom Verge 1 was a clear love letter to Metroid, Axiom Verge 2 establishes more of its own identity, both in how it fleshes out the shared universe of the series, and the ways it blends elements of its predecessors and its inspirations together to create something really unique. My issues with the protagonist and wayfinding pale in comparison to the addictive exploration and beautiful vistas that Axiom Verge 2 revels in, and I can't wait to speculate wildly about the storyline.Ī bold and ambitious sequel set in a satisfying, densely connected world.Īxiom Verge 2 is a thoroughly enjoyable game that hits most of its notes perfectly, and is easy to recommend. ![]() NintendoWorldReport - Zachary Miller - 8.5 / 10Īxiom Verge 2 is a fantastic evolution of Axiom Verge 1-it feels like a different game, but with enough gameplay and story connections to remain familiar. Do yourself a favor and pick up Axiom Verge 2 as soon as you can, this is a game that's absolutely worth your time. The mysterious atmosphere, thrilling pace, and fantastic world design all come together to make for a worthy follow up that stands well on its own. Axiom Verge 2 perfectly balances familiar elements that made the original great and trying out new ideas that give the sequel its own identity, and while lovers of the first game may take some time to adjust, everything comes together and makes for a potent experience that no fan of the genre will want to miss out on. This has the potential to add to the replayability and speedrunning options, as some doors require a higher Skill Point investment in the Infection stat than others.Īxiom Verge is a remarkably tough act to follow, but Thomas Happ has done it again in producing a pitch perfect, excellently paced Metroidvania adventure. Hacking is also used to unlock doors throughout the world. Indra can hack the game's robotic enemies, reprogramming them with options like "Overclock," "Allegiance," and "Platform." It provides an alternate approach to combat, supplementing the melee weapons. Hacking is the other big new feature in Axiom Verge 2, although it finds its roots in the glitch gun of the first game. Nintendo Enthusiast - Ben Lamoreux - 8.5 / 10 Hardcore Gamer - James Cunningham - 4 / 5Īxiom Verge 2 is exactly what a sequel should be in that it's more of the same but different.Īxiom Verge 2 is a dual-dimensional Metroidvania that's engaging to explore despite its one-dimensional combat and underwhelming boss fights. ![]() It’s a follow-up to Axiom Verge that doesn’t content itself with a simple recitation of the first game’s high points, and if what’s detailed above sounds like your jam, you’ll probably have a good time with it.Ĭlever level design and consummate world-building are great fun, even if the pacing and exploration sometimes lead to frustration It’s dense as ever lore-wise, and it’s got some good music and worlds to move through. Things start out slow, but give it a little time and Axiom Verge 2 really gets going, playing off expectations with clever alterations of the original game’s conventions. ![]() I loved every second of my journey as Indra, and I know you will too.Įven when Axiom Verge 2 wasn’t hitting perfectly for me, it feels different and very much its own. It builds on the original’s success by introducing new mechanics and ideas that help freshen up a classic and sometimes stale genre. He goes on to say that he first set his sights on the Switch when the console was first revealed, “scrambling trying to get the specs from Nintendo so I could make sure the game resolution was compatible with the handheld screen resolution without having to blur or stretch it.”įor more from Happ on the recent Axiom Verge announcement, check out the full interview over on USGamer.Axiom Verge 2 is an outstanding game that really sets the bar for future indie Metroidvania games. Axiom Verge's sales on Switch are still doing pretty well, whereas it's slowed down on the other platforms,” Happ tells USGamer. “It seems as though every few years platforms shift in terms of popularity of indies and at the moment the Switch is really the best place for it. Speaking to USGamer, Happ shared his past experience with the Switch and lightly explained why it feels like the ‘natural platform’ to debut Axiom Verge 2. Axiom Verge dev Thomas Happ shares his thoughts on developing for the Switch.Īxiom Verge creator Thomas Happ announced the game’s sequel during Nintendo’s Indie World showcase and, currently, the sequel has only been announced for the Switch. ![]()
0 Comments
Leave a Reply. |